DJAI Game Analytics
Updated Aug 13
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Every title we have observed in a Play chart, with the numbers we could measure and the ones we had to model — labeled apart.
| # | Game | InstallsGoogle Play publishes installs only as a bucket floor — “1,000,000+”. This is that floor, exactly as the store states it. | Installs / dayModeled, not measured. Play publishes install buckets and no history, so installs/day is derived from the exact rating count and a per-game installs-per-rating factor. Order of magnitude, not a count. | MomentumA transparent 0–100 weighted sum of relative growth, rank climb, freshness and breakout. Open any game to see the four components. | Actions |
|---|---|---|---|---|---|
| 76 | Arena Breakout: Realistic FPS Level Infinite | 50,000,000+ | 10.3K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 0.1 |
| 77 | Critical Strike CS: Online FPS VERTIGO GAMES | 100,000,000+ | 28.2K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 0.2 |
| 78 | Warframe Digital Extremes | 1,000,000+ | 434/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 0.2 |
| 79 | Pure Sniper: Gun Shooter Games Miniclip.com | 100,000,000+ | 44.2K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 0.4 |
| 80 | TDS - Tower Destiny Survive SayGames Ltd | 10,000,000+ | 5.7K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 0.4 |
| 81 | Dye Hard - Color War CASUAL AZUR GAMES | 50,000,000+ | 38.2K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 0.5 |
| 82 | Hunting Battle: Hunter Game HypGames. | 5,000,000+ | 6.2K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 0.6 |
| 83 | Bounty Of One: Premium Erabit Studios | 100,000+ | 141/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 0.6 |
| 84 | War Thunder Mobile GAIJIN NETWORK LTD | 10,000,000+ | 9.4K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 1.2 |
| 85 | Mortal Kombat Warner Bros. International Enterprises | 100,000,000+ | — | 1.5 |
| 86 | Modern Warships: Naval Battles Artstorm FZE | 50,000,000+ | 11.3K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 1.7 |
| 87 | Box Head: Roguelike Premium PANTHERA GLOBAL | 50,000+ | — | 2.0 |
| 88 | Honor of Kings Level Infinite | 50,000,000+ | 7.7K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 2.1 |
| 89 | Rollance : Adventure Balls CASUAL AZUR GAMES | 100,000,000+ | 35.7K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 4.5 |
| 90 | Among Us Innersloth LLC | 500,000,000+ | 14.1K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.0 |
| 91 | 100,000,000+ | 380/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.0 |
| 92 | Hide in The Backrooms: Horror CASUAL AZUR GAMES | 50,000,000+ | — | 6.0 |
| 93 | Burger Master: Cooking Games Play Stove | 10,000,000+ | — | 6.0 |
| 94 | Hitman Sniper Deca Games | 10,000,000+ | — | 6.0 |
| 95 | Grand Theft Auto: San Andreas Rockstar Games | 5,000,000+ | — | 6.0 |
| 96 | Five Nights at Freddy's Clickteam USA LLC | 1,000,000+ | — | 6.0 |
| 97 | BLEACH: Soul Resonance Crunchyroll Games, LLC | 1,000,000+ | — | 6.0 |
| 98 | Mobile Legends: Bang Bang.US Skystone Games Pte. Ltd. | 1,000,000+ | — | 6.0 |
| 99 | Slow Mo Strike: Knives in Time KAYAC Inc. | 1,000,000+ | — | 6.0 |
| 100 | Sniper Battle: 3D War Shooter HypGames. | 1,000,000+ | — | 6.0 |