DJAI Game Analytics
Updated Aug 13
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Every title we have observed in a Play chart, with the numbers we could measure and the ones we had to model — labeled apart.
| # | Game | InstallsGoogle Play publishes installs only as a bucket floor — “1,000,000+”. This is that floor, exactly as the store states it. | Installs / dayModeled, not measured. Play publishes install buckets and no history, so installs/day is derived from the exact rating count and a per-game installs-per-rating factor. Order of magnitude, not a count. | MomentumA transparent 0–100 weighted sum of relative growth, rank climb, freshness and breakout. Open any game to see the four components. | Actions |
|---|---|---|---|---|---|
| 1926 | Township Playrix | 500,000,000+ | 56.2K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.1 |
| 1927 | 100,000,000+ | 12.7K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.1 |
| 1928 | Supreme Duelist Neron's Brother | 100,000,000+ | 13.3K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.1 |
| 1929 | Fishing Clash: Sport Simulator Ten Square Games | 100,000,000+ | 14.7K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.1 |
| 1930 | RAID: Shadow Legends Plarium Global Ltd | 50,000,000+ | 4.6K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.1 |
| 1931 | Coloring Book: Color by Number Candy Mobile | 50,000,000+ | 5.7K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.1 |
| 1932 | Grand Hotel Mania: Hotel games DeusCraft | 10,000,000+ | 1.0K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.1 |
| 1933 | CookieRun: Kingdom Devsisters Corporation | 10,000,000+ | 1.9K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.1 |
| 1934 | Idle Zombie Miner: Gold Tycoon Royal Ark | 10,000,000+ | 2.6K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.1 |
| 1935 | Diablo Immortal Blizzard Entertainment, Inc. | 10,000,000+ | 1.3K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.1 |
| 1936 | PK XD: Fun, friends & games Afterverse Games | 100,000,000+ | 21.8K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.2 |
| 1937 | 2 Player games : the Challenge JindoBlu | 100,000,000+ | 30.4K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.2 |
| 1938 | Stumble Guys Scopely | 100,000,000+ | 32.0K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.3 |
| 1939 | Hero Wars: Alliance RPG Legend NEXTERS GLOBAL LTD | 100,000,000+ | 36.0K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.3 |
| 1940 | Animals & Coins Adventure Game Innplay Labs | 10,000,000+ | 4.4K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.3 |
| 1941 | Invincible: Guarding the Globe Ubisoft Entertainment | 1,000,000+ | 567/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.3 |
| 1942 | FIFA Heroes: Soccer Action Solace Games & ENVER | 1,000,000+ | — | 6.3 |
| 1943 | Dragon Traveler HongKong GameTree Limited | 1,000,000+ | 616/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.3 |
| 1944 | Ever Night: Reawakening Hong Kong Longsin Co., Ltd. | 500,000+ | 3.6K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.3 |
| 1945 | I Am Janitor Estoty | 500,000+ | — | 6.3 |
| 1946 | Farming Simulator 26 Mobile GIANTS Software | 50,000+ | — | 6.3 |
| 1947 | Rusty Axe Mint Mouse | 10,000+ | — | 6.3 |
| 1948 | Roblox Roblox Corporation | 1,000,000,000+ | 414.3K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.4 |
| 1949 | Block Craft 3D:Building Game Wildlife Studios | 500,000,000+ | 256.2K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.4 |
| 1950 | Offline Games - No Wifi Games JindoBlu | 100,000,000+ | 63.5K/dayModeled, not measured. Google Play only publishes install bucketslike “1,000,000+”, and no install history at all. We measure the exact rating count — which is public and ticks continuously — and convert it using an installs-per-rating factor calibrated from this game's own bucket floor. Treat it as an order-of-magnitude signal, never a count. | 6.4 |